
Project
Team Talk

Case Study
55 Minutes faced the challenge of not being able to embed realtime video in their new teambuilding app TeamTalk. Quotes were coming in too high for video costs, and they were ready to compromise and have the product work alongside a Google Meet window.
Good Work was able to prototype and subsequently build out a solution that kept the original design intent at a much lower cost by choosing the right cloud solutions for realtime interactions and ad-hoc live video.
TeamTalk is now in the final stages of beta testing and going into launch soon.
Technology
Next.js, Sanity, Lottie, Mapbox
Project status
Ongoing
Complexity Simplifed


We worked hard to make a product with hidden complex details to life feel simple.
For example, flash card prompts were meant to be shown in progressive levels of increasing difficulty. To define the “progress” of a room of arbitrary number of participants, we designed heuristics around participant numbers and permutations, tested and fine-tuned them to a user experience that felt effortless.



Thoughtful innovations

We were able to implement sophisticated real-time multiplayer interactions within a room, with live video & audio built upon Livekit. Turn-based mechanisms, permutation algorithms to make sure everyone gets matched up equally in a round, realtime role-based controls.
These were some of the innovations we pondered over, implemented and shipped.